- 9 years ago Sticky: What is no man's sky?
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+3 +1
No Man’s Sky is getting cross-play – and heads to Xbox Game Pass this week
Last month, No Man’s Sky developer Hello Games announced the space survival game’s headed to Xbox Game Pass and getting a Windows PC version “very soon”. Now, following this, the studio has not one but two exciting updates to share: No Man’s Sky’s Windows 10 and Game Pass debut is happening this week – and the game’s also getting cross-play.
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+16 +1
Hello Games' Commitment To No Man's Sky Deserves Recognition
No Man’s Sky, the ambitious, procedural space odyssey from Hello Games is reaching new heights yet again. Yesterday, the studio premiered a trailer for the next major update, Beyond. Ahead of the August 14th release, the studio showcased what we can expect from the expansion.
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+22 +1
No Man's Sky Beyond Will Let You Milk Aliens
In March, Hello Games revealed that they’d be releasing another large free update to No Man’s Sky called No Man's Sky Beyond. They promised three big features for the update: expanded online multiplayer, full VR support, and a mysterious third feature. We recently got a chance to speak with Hello Games’ Sean Murray about the update and learn exactly what they’ll be releasing on August 14th.
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No Man's Sky: Beyond's 'third pillar' makes it the perfect point to jump in
It's incredible to chart how far Hello Games has come in just over a decade - even if, geographically speaking, it's really not so far at all. From one corner of Guildford to another, with sprouts from EA's now partly abandoned offices where Sean Murray first began tinkering with what was then known as Skyscraper, via the ramshackle building they shared with a taxi rank down by the banks of the Wey which tragically burst just as No Man's Sky was in the depths of development to the new space the team finds itself now.
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No Man's Sky's Sean Murray explains why it's best for Anthem and Fallout 76's developers to stay silent after launch
Sean Murray, founder of Hello Games and famed creator of No Man's Sky, knows a thing or two about how to deal with... shall we say, constructive feedback. The game's original release back in 2016 saw a huge backlash from players who felt misled by its lack of promised features, but the indie studio has since worked its way out of that sticky situation through healthy post-launch support...
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No Man’s Sky players have spent months mapping black holes
In the real world, humanity has spent the last few days celebrating our first real look at a black hole. No Man’s Sky players who traverse galaxies in search of adventure are well beyond that point, though. They’ve been through black holes already — virtual ones, anyway. So they’ve moved on to the next logical question: Where do black holes send you, exactly?
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+9 +1
Visions Update - No Man's Sky
VISIONS: INTRODUCING UPDATE 1.75 Discover a more varied, more diverse universe in the Visions update. Introducing new planetary biomes, more colourful worlds, new fauna and flora, archaeology, salvaging, and much more… NEW PLANETARY BIOMES New anomalous planet biomes create a weirder, more diverse universe to explore. NEW CREATURES Bizarre creatures have evolved on anomalous planets,... View Article
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+6 +1
No Man’s Sky is Back in Steam’s Top 10 Most Played Games
With a peak of 212k concurrent players back in August 2016, No Man’s Sky had one of the biggest launches of any game over the past few years on Steam. Sadly, shallow gameplay and missing features like multiplayer resulted in the player base instantly declining. And within 1 month, there were under 1k concurrent players left playing No Man’s Sky. Sean Murray and his team at Hello Games stayed silent during the games troubled launch. But surprisingly, as players requested refunds and even threatened lawsuits, the dev team kept working on adding more features, believing that their actions would eventually speak louder than words.
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+14 +1
No Man’s Sky is finally discovering signs of life in its AI universe
Today Hello Games is releasing something called No Man’s Sky Next. It is not a sequel to the massively ambitious 2016 game No Man’s Sky but rather the latest in an ongoing attempt to make it hew closer to what No Man’s Sky was once thought to be. This will be difficult for Hello Games to accomplish, given that, from the moment it was announced, No Man’s Sky was anticipated with the fervency of an apocalyptic death cult. Those don’t typically end well, and No Man’s Sky has struggled, to say the least.
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A Message to the Community - No Man's Sky
We always wanted No Man’s Sky to grow and develop after it released. I’m happy we’ve been able to do that. I am so proud of the team at Hello Games, what they did was incredible. Over the years of development the average team size was 6, the final team was just 15 people at...
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+2 +1
The big Sean Murray interview
What a trip it's been. Back in 2013, when a little team that was working out of a busted-up old studio they shared with a taxi rank on a small street in Guildford revealed its follow-up to a series of cute cartoon racing game, it was one of those moments. No Man's Sky captured the world's attention like few other games have before it. And for three years No Man's Sky was given the world's stage, making headline appearances at E3 conferences and with creator Sean Murray guesting on big-name US talk shows.
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+16 +1
No Man's Sky Next Adds True Multiplayer And Third-Person Next Week - Game Informer
No Man's Sky Next is a free update that will add some pretty impressive new content to No Man's Sky. You can check out the trailer below, which showcases true multiplayer, third-person options, and, for the first time, ringed planets. The game has also received a visual overhaul, bases can be built on any planet, and you will be able to "assemble and upgrade a fleet of frigates and command them from the bridge of your freighter."
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Comparing the stunning space vistas of Elite: Dangerous, No Man's Sky and Space Engine to NASA images
He has seen things you wouldn't believe. Attack ships on fire off the shoulder of Orion. C-beams glittering in the dark near the Tannhäuser gate. Roy Batty's dying monologue is a key scene of Ridley Scott's Blade Runner, its pathos buttressed by a sense of wonder in the face of things no ordinary human being will ever see.
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+1 +1
No Man’s Sky 2 announced, Peter Molyneux on board
At the EGX Rezzed, while everyone was trying to get an interview with Ken Levine we actually managed to track down Sean Murray. We had heard several rumors that his studio Hello Games was recruiting, and suspected that something big was about to be announced. After all, despite the minor criticism received by No Man’s Sky, the game has been a resounding monetary success. And hold on to your seats, the man himself confirmed it: No Man’s Sky 2 is in development!
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To Infinity And Beyond: The Need for Space Exploration Games
Destiny , No Man's Sky , and Star Citizen . All very different games, but all have something in common. Space Exploration. With the urge ...
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+14 +1
'No Man's Sky' cleared in false advertising investigation
No Man's Sky developer Hello Games has emerged from a marketing investigation unscathed. The UK's Advertising Standards Authority has spent the last two months examining claims that the game's steam page is misleading. Disgruntled players had taken issue with screenshots, videos and text which, in their opinion, showed the game with better visuals, performance and planetary exploration. These covered warping, ship battles and the complexity of extraterrestrial life.
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+22 +1
No Man’s Sky devs end months of silence, announce Foundation Update
Two months of silence from the makers of No Man's Sky ended on Friday with news that the game would finally receive a substantial update "this week." "We’re calling it The Foundation Update, because we have added the foundations of base building, and also because this is putting in place a foundation for things to come," an unnamed author posted at Hello Games' official development blog.
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'No Man's Sky' Studio Being Probed For False Advertising
'No Man's Sky' is supposedly being investigated for false advertising claims in the U.K. While the case itself is unconfirmed, here's everything we know about what's making the game's PC audience so upset!
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+3 +1
Archeologists disappointed by what they find after surveying video game galaxy
When it was announced in 2013, No Man's Sky seemed unimaginable: a sci-fi exploration game boasting more than 18 quintillion planets, all generated by math and algorithms as players move through the game. Gamers rode a wave of hype and anticipation in the years ahead of its release. But when it finally launched to mixed reviews in August, customers demanded refunds en masse. The gulf between expectations and reality presented unusual challenges for Andrew Reinhard, a Manhattan-based researcher and leader of the team currently playing the game with the same methodology as an archaeological survey.
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‘No Man’s Sky’: Steam, Sony, And Amazon Begin Issuing Refunds Regardless Of Play Time
Hello Games’ woes with No Man’s Sky for PC continues to bother gamers as well as its developers. In the meantime, Game Revolution reports that Steam has quietly started accepting refund requests from the PC users regardless of the play hours. Following that, even Sony and Amazon US is issuing refunds to the buyers irrespective of the play hours clocked, reported Gadgets 360. The game is available via Steam, Sony, and Amazon US for $59.99.