parent
  • 314
    +2

    Plus I absolutely love the concept of XP it makes me feel much more friendly and an active poster.

    Interestingly, that's one of the parts I dislike the most about snapzu. It places arbitrary and annoying restrictions on accounts, like limiting the number of subscribed tribes, in order to implement some sort of obnoxious gamification.

    • drunkenninja
      +12

      Actually its not arbitrary at all. The XP and Reputation system at the very core have a number of very important uses and are tied into almost all subsystems which have been created to fill a number of specific functions. The leveling aspect is just one of the many protections we have against trolling, spamming, proper handling of server resources (ie. being subscribed to 10,000 tribes is heavy on the server) as well as being a major part in content management. We haven't explained it in full as we don't want the system to be gamed, but I can assure you there is nothing arbitrary about any of it, it was created with specific goal in mind and took a lot of time and effort. I do however understand why you may naturally feel this way, karma points are useless internet points after all.

    • ishana (edited 8 years ago)
      +1

      You already get 50 tribes you can join at level 1 , Myself I find that more than enough. (Almost 3 years of Reddit and I am only joining 45 subs, mostly are defaults anyway)

      I think the goal of Snapzu is the community and how they should be active and have a voice. Human resource is always an important resource and in the case of a social network human resource is the users.

    • sea
      -4

      Actually its not arbitrary at all. The XP and Reputation system at the very core have a number of very important uses and are tied into almost all subsystems which have been created to fill a number of specific functions. The leveling aspect is just one of the many protections we have against trolling, spamming, proper handling of server resources (ie. being subscribed to 10,000 tribes is heavy on the server) as well as being a major part in content management. We haven't explained it in full as we don't want the system to be gamed, but I can assure you there is nothing arbitrary about any of it, it was created with specific goal in mind and took a lot of time and effort. I do however understand why you may naturally feel this way, karma points are useless internet points after all.

      Rekt