- 8 years ago Sticky: What's your favourite indie game?
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Understanding Autism Through Stardew Valley
In the role-playing farming simulator Stardew Valley, building routine is a tool that helps you progress further, and I draw comparisons between this gameplay style and autism.
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supershot
indie game
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'AVE A GANDER AT - Hob
TotalBiscuit takes a look at the upcoming adventure game from Runic Games.
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Hands On with Supergiant's Pyre at PAX East
Shortly before PAX East, Supergiant Games (the studio behind Bastion and Transistor) announced Pyre, their new fantasy RPG that's set to be released on the Playstation 4 and PC in 2017.
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Let Me Show You - Potions: A Curious Tale
TotalBiscuit takes a look at the prototype demo of an adventure-crafting game from Stumbling Cat.
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Supergiant Games Unveils Pyre; First Trailer, Screenshots
Supergiant Games, the studio behind Bastion and Transistor, has just unveiled a new game: Pyre.
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Cliffski's Blog | I didn’t really know racism until I made a game about Africa
Game Design, Programming and running a one-man games business...
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‘The Flame in the Flood’ Is a Cute But Crushing Game About Life and Death at the End of America | VICE | United Kingdom
The Molasses Flood's debut looks pretty, but it's an arduous journey through starvation, exposure and survival at any cost.
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Stardew Valley Trailer
Stardew Valley Coming to PC February 26th!
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Hit indie game Undertale looks like it's coming to Linux & SteamOS
Undertale, a very popular 2D indie RPG looks like it's coming to Linux. It has 'Overwhelmingly Positive' reviews overall on Steam, so that's something.
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Kung Fu Glory Fighting Game PRO on the App Store
Kung Fu Glory is an action-packed 3D fighting game featuring 8 awesome fighters, 6 cool arenas, and ability to customize combo moves. Download Kung Fu Glory Fighting Game PRO and enjoy it on your iPhone, iPad and iPod touch.
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Q&A with the Makers of OPUS-GMR
GMReviews had a Q&A Session with one of the Core Members of The Award Winning Team Signal Games (TSG) .Their Game OPUS : The Day We Found Earth has received a Rating of 4.5 stars ( ~5200 Reviews )
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Q&A with The Makers of Cards and Castles - GMR
GMReviews had a Q&A with one of the leading CCG’s Game Director Matt Siegel.Matt Siegel is The Game Director Of The successful Game Cards and Castles, which has hit over 100,000 Downloads in the Play Store.
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► WTF Is... - Sublevel Zero ?
TotalBiscuit takes a look at the recently released procedurally generated roguelite shooter from Sigtrap Games.
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15 Minutes of Game - Assault Android Cactus
TotalBiscuit gives you his first impressions on the arcade twin stick shooter from Witch Beam.
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In This Videogame, Death Means You’ll Never Play Again
In videogames, death is rarely fatal. If you take a shotgun blast to the noggin, a simple restart gets you back in the action. That’s what makes the twist behind the upcoming PC game Upsilon Circuit so scary: If you die in this world, you’re done. Nope, can’t even start over. You can never play again. chart The goal of indie game studio Robot Loves Kitty is to see how players behave when any misstep could mean the permanent end of their existence.
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► WTF Is... - Lovers in a Dangerous Spacetime ?
TotalBiscuit gives you his first impressions on the recently released co-op adventure from Asteroid Base.
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The Witness: the creator of Braid talks about his fiendishly difficult new game
Jonathan Blow speaks about designing near-impossible puzzles, his shift away from Microsoft and embracing open-world games. In 2008, developer Jonathan Blow released Braid, a 2D platformer with puzzling gameplay and a gorgeous, hand-drawn visual style. It blew up on Xbox Live Arcade and became one of the main titles people pointed at as part of the "indie game" revolution.
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TotalBiscuit - The failure of an indie platformer
TotalBiscuit brings you a discussion video on the difficulties of launching an indie game in 2015, focusing on Airscape by Cross-Product as a case study.
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The failure of an indie platformer
TotalBiscuit brings you a discussion video on the difficulties of launching an indie game in 2015, focusing on Airscape by Cross-Product as a case study.
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