Many developers nowadays prioritize iOS over Android, purely because iOS user spend much more on in-app purchases than Android users. iOS users spend as much as 3 times as Android users IIRC.
In the case of paid apps, Android has a considerably large amount of piracy when compared to iOS. Unfortunately this is enough for mobile developers to prioritize iOS in development.
Very very true, jaysonator. Even Google does this, most recently visible in the Google Hangouts update iOS received. It's not expected to reach Android for at least a couple months.
Still, I was hoping for a company with the resources Bethseda has could handle building both Android and iOS versions of the game. I know it's not exactly a top priority, but still! :P