• SuperCyan
    +2

    It's kind of a shame how Payday turned out.

    The first game was pretty good, and there's tons of stories about the developers being active in the community and generally nice. Once Payday 2 was released, it seems like that all changed. Community interaction pretty much stopped. The number of paid DLCs went from 1 to roughly 23 (just counted off of Steam, and I'm pretty tired). Now there's microtransactions. Even worse, they've been said to effect weapons stats, meaning that the game is not basically Pay2Win.

    The first Payday was pretty good, and the 2nd was descent until they started to get greedy.