That's a really big can of worms right there. I wonder if they ever had a plan do deal with that kinds of things. I mean, practially everyone I know has made experience with mod incompability. QA would not only be important for bigger mods, think about game updates breaking things. You'd buy a mod and next week's patch breaks it, do they intent to force the authors to keep actively updating/fixing? And for how long? Imagine an expansion coming out a year after release and suddenly you sit on three dozen dead mods. If they were free... well that sucks. But paid mods? Were it alright if installing Dragonborn broke Hearthfire?
That's a really big can of worms right there. I wonder if they ever had a plan do deal with that kinds of things. I mean, practially everyone I know has made experience with mod incompability. QA would not only be important for bigger mods, think about game updates breaking things. You'd buy a mod and next week's patch breaks it, do they intent to force the authors to keep actively updating/fixing? And for how long? Imagine an expansion coming out a year after release and suddenly you sit on three dozen dead mods. If they were free... well that sucks. But paid mods? Were it alright if installing Dragonborn broke Hearthfire?