9 years ago
4
Evolve Launches With $136+ Worth of DLC
Launch-day DLC is no new thing. Personalization packs such as character and weapon skins are par for the course with many games today. But while some games offer just a few extra options at launch, expanding later, Turtle Rock's new title Evolve gives players a veritable feast of add-on content to consume. If you wanted to buy all of the Evolve DLC available right now it would cost you $136, on top of the $60 game or the $25 DLC pass.
Continue Reading http://www.gamespot.com
Join the Discussion
This is the quickest and surest way to ruin your reputation as a reputable game studio. If you launch DLC during the actual launch of the game, you literally cut out content that the game would originally come with and split it up into extras that the customer has to pay for, thats going to piss off a lot of people that originally though they were buying the "full" game for the pre-order price. This insanity must stop.
It'll stop when people stop pre-ordering and falling for all this DLC crap, but until then I can still see it getting worse, somehow.
Yeah, but still this type of strategy can be classified as a legitimate swindle, a bait and switch if you will. Fuck I would be pissed, and thus I NEVER pre-order.
Last game I could think of that had solid DLC is Hyrule Warriors. And that's because that game was packed to the brim with a ton of content, including a few free character packs that were added post-release. The rest was icing on the cake, and you can get everything in it for $20.
Nintendo is actually pretty solid in the DLC department. Had no problem getting the Mario Kart 8 DLC either.