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+11 +2
The End of a D&D Campaign Was the Beginning of Doom
Doom, widely-regarded as one of the first successful first-person shooter video game, has its roots in a Dungeons & Dragons campaign that went disastrously wrong when one of the player characters made a literal deal with the devil...and lost.
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+23 +5
When Choice Doesn’t Matter: An essay on game storytelling and choice in favor of player immersion over gameplay
Walking into The Banner Saga 2, I had a rough idea of what to expect; hard choices, beautiful music and lovely hand-drawn art to frame a sad story. I'd played the first game in the series and was certain that I'd remembered it well enough to know what to expect from its sequel. The trouble is, I'd forgotten something important about the first game: my choices didn't always matter- and that made the experience more meaningful.
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+4 +1
[D&D 5E] Unearthed Arcana: The Ranger, Revised
Over the past year, you’ve seen us try a number of new approaches to the ranger, all aimed at addressing the class’s high levels of player dissatisfaction and its ranking as D&D’s weakest class by a significant margin. Those two factors combined to put us on the path to this revision. Though the revised ranger retains many of the elements of the existing class, a lot has changed, so it’s best to simply dig into the new material to get a sense of how it feels. But at the same time, the release of this revision gives us a chance to talk about how a revised class can best be implemented as part of the D&D game—and how the game will evolve in
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+4 +1
Acquisitions Incorporated - PAX West 2016 D&D Game [2:57:29]
Picking up where 'Acquisitions Incorporated: The Series' left off, our heroes are recovering from a disastrous encounter with a dragon and their segment of the Rod of Seven Parts has been taken. They must board their airship, ascend into the stratosphere, and fight to recover the Rod before it can be used to summon a terrible demon lord. Join us as Jerry Holkins and Mike Krahulik from Penny Arcade, Scott Kurtz from PvP, and renowned author Patrick Rothfuss team up with Dungeon Master Chris Perkins to once again battle in the skies over Faerûn.
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+3 +1
Stranger Things' Demogorgon: Playable Monster Stats for D&D 5e
The real Demogorgon already exists for D&D 5e, having appeared in the Out of the Abyss adventure, so I created a version based on what we see from the creature in the show, and at a CR 6, so it’s playable in lower level D&D campaigns.
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+2 +1
F’Chelrak’s Tomb: The earliest D&D adventure that remains playable
F’Chelrak’s Tomb offers the chaotic whimsy of a Deck of Many Things.
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+15 +6
How the end of "lonely fun" lead to today’s trickle of D&D books
Gaming used to be what D&D boss Mike Mearls called “a hobby of not playing the game you wanted to play.” Fate designer Fred Hicks calls time spent creating characters or reading game books “lonely fun.” Electronic games took away the appeal of lonely fun. Now wherever you have a laptop or phone, you can game.
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+5 +2
Sly Flourish's Vampires: Six New Vampires for Your 5E D&D Game
Vampires make outstanding villains. These creatures of the night walk among us and yet are not us. Their intellect, moralities, wisdom, and villainy are beyond mortal comprehension. Vampires make fantastic 5e villains, yet we're limited with the vampires presented to us so far. Thus, we give you Sly Flourish's Vampires. This document presents six new vampires for your own 5e game.
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+3 +1
New weekly D&D series starring Chris Hardwick, Ashley Johnson, and MST3K's latest host, Jonah Ray
Force Grey: Giant Hunters brings together an unlikely all-star cast of actors and comedians as they preview the new Storm King’s Thunder adventure, releasing fall 2016. The Force Grey cast will dive into a preview of the new D&D storyline and entertain fans by taking on the mantle of a team of do-gooders from the Forgotten Realms!
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+5 +1
D&D Tips: How to Prepare a Game in 30 Minutes
Tips and ideas on how to panic and get ready for a game with only 30 minutes to prepare.
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+10 +1
Grid Worldbuilding: An experiment in building a world like a game
You can learn a lot from video games. Especially the way some RPG games build their open sandbox worlds. This experiment I'm calling grid worldbuilding.
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+7 +2
D&D Tips: Finding Players
Of all the difficulties facing our desire to run D&D games, the greatest difficulty will always be finding and keeping a great group of players. It is the great limitation of this hobby. Some groups manage to stay together, living through adventures, for decades. Most of us, however, have to actively and continually work to build and keep our groups going as long as we can.
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+2
SALE: Gold Box D&D Games up to 67% off at GOG ("Pool of Radiance", "Champions of Krynn", etc.)
1 comments by Zeus -
+16 +2
9 facts about D&D's first standalone adventure, Palace of the Vampire Queen
Before Curse of Strahd and Ravenloft came Palace of the Vampire Queen, a dungeon written by California gamers Pete and Judy Kerestan and distributed by TSR Hobbies.
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+18 +3
You Can Be The Best D&D Player Ever. Here’s How.
There’s a whole lot of advice on how to be a great Dungeon Master out there, but not a lot on how to be a great D&D player, which is a little bit weird--it’s not easy to be a great D&D player!
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+22 +3
Dice, Camera, Action Episode 1 - An Official D&D Game Master (Chris Perkins) Streams a Game of Ravenloft
You don't need to be in the Acquisitions Inc. live game at PAX to run a D&D game for thousands of people. Streamers have conquered tabletop gaming with new gadgets and a slew of shows. Join panelists in a discussion of how they started their tabletop D&D streams, what's gone horribly wrong, and how they keep viewers as hungry as owlbears.
1 comments by Zeus -
+39 +9
The 1980s Media Panic Over Dungeons & Dragons
These days your life isn’t complete if you aren’t part of a role-playing gaming group, but it wasn’t that long ago that playing Dungeons & Dragons was seen as a surefire ticket to madness and damnation. During the 1980s, D&D became associated with violence and teen suicide, casting a spell over the media that resulted in some strident anti-fantasy propaganda.
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+2 +1
7th Sea: Second Edition
The revival of this out print beloved RPG by its creator got funded in 7 minutes and smashed through all of its stretch goals in ours. Join in what will be the most popular RPG's of Kickstarter's history!
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+4 +1
Role-playing gamers have more empathy than non-gamers | Geek and Sundry
Role-players have more empathy than those who have never sat around a table to slay a dragon.
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+29 +8
The Tangled Cultural Roots of Dungeons & Dragons
Michael Witwer’s “Empire of the Imagination” looks at the life of Dungeons & Dragons creator Gary Gygax.
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