NVIDIA TurfEffects
NVIDIA Turf Effects is a new NVIDIA GameWorks technology which empowers users to simulate and render massive grass simulation with physical interaction. Our grass technology provides a fully geometrical representation. Grass blades can be represented with a resolution as low as 3 triangles to several 100 triangles per blade by using continuous level of detail. This allows millions of grass blades to be simulated.
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I can see a good hunting / tracking game using this as a key feature.
Probably the best use of this technology. Hunting games are stale these days.
I found the hunting in FarCry 3 better than any actual hunting game.
It had a lot of other things going for it, so that's probably why.
I love the idea of having this in future detective games where you can use the grass as clues
Screw detective games, I want to track down and absolutely murder those pesky snipers!
Those pesky campers.
Fixed it for ya.
This is awesome!
This would work well in a Vietnam 70's war shooter.
They need a remake of Vietcong but with these graphics.
Farm Simulator 2015?
Lawn Mowing Simulator 2015?
Let's hope they implement it into some games and not just forget about it.