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Published 10 years ago by giblue with 13 Comments

NVIDIA TurfEffects

NVIDIA Turf Effects is a new NVIDIA GameWorks technology which empowers users to simulate and render massive grass simulation with physical interaction. Our grass technology provides a fully geometrical representation. Grass blades can be represented with a resolution as low as 3 triangles to several 100 triangles per blade by using continuous level of detail. This allows millions of grass blades to be simulated.

 

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  • steamworkstoad
    +7

    I can see a good hunting / tracking game using this as a key feature.

    • hxxp
      +3

      Probably the best use of this technology. Hunting games are stale these days.

      • Chubros
        +2

        I found the hunting in FarCry 3 better than any actual hunting game.

        • steamworkstoad
          +2

          It had a lot of other things going for it, so that's probably why.

  • mariogi
    +4

    I love the idea of having this in future detective games where you can use the grass as clues

    • drunkenninja
      +2

      Screw detective games, I want to track down and absolutely murder those pesky snipers!

      • Chubros (edited 10 years ago)
        +1

        Those pesky campers.

        Fixed it for ya.

  • weekendhobo
    +3

    This would work well in a Vietnam 70's war shooter.

    • 8mm
      +2

      They need a remake of Vietcong but with these graphics.

  • junglman
    +3

    Farm Simulator 2015?

    • drunkenninja (edited 10 years ago)
      +3

      Lawn Mowing Simulator 2015?

  • hxxp
    +2

    Let's hope they implement it into some games and not just forget about it.

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