The Quest to Make Massive Gaming Worlds Realistically Complex
You’re in a massive online gaming world. You meet a character who says he needs you to collect ten coins. You complete the task, and the character thanks you. You find a monster and kill it, then run into an unmarked boundary; the landscape stretches on but you can’t access it. Another player enters the world. They come across the same character. He says he needs them to collect ten coins. Your contribution is forgotten. The monster is mysteriously revived and they hit the same invisible wall.
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