Located 171 results from search term 'SEGA'
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Commented in Mega Man on Sega - Gaming Historian
Mega Man on Sega
Anyone who read that and didn't think, "Sega Man!" gets a kick in the shin.
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Commented in Wii U’s End—And a New Nintendo Console—Might Be Here Soon
It honestly reminds me of when sega during the Saturn era, obviously Nintendo has way more money then sega ever did, but the way they have been driven out of the console race so early is concerning... They really need to get back third party support, cus there's no way anyone's using a Nintendo machine as their sole console without any cross platform games available.
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Commented in 13 Things You Might Not Know About The Game Boy
I remember getting the game boy even though the sega game gear had a color screen.
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Commented in Tembo The Badass Elephant - Zone 2-1 Gameplay Preview
Hmm... I got a Sonic + Drill Dozer vibe from this. Fitting, considering the developers are from Sega and Game Freak.
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Commented in Where Sonic The Hedgehog Went Wrong
I've always been a Mario & Luigi kinda guy, Sonic just seemed like a 2nd class video character invented by Sega to try and compete against Mario. I played a couple of Sonic games in my childhood too so dont think I didnt give it a shot, and I've always ended up gravitating to the much funner and versatile world of the Super Bro's. Im going to wrap this up by putting it up to a vote, what did you prefer as a kid? Sonic the Hedgehog or Super Mario Bros?
For me, clearly: Super Mario Bros
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Commented in Comcast and EA said to be planning streaming games service
Sega Channel was doing something like this back in the 1990's.
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Commented in How virtual reality overcame its ‘puke problem’
The biggest problem was that the onscreen graphics didn’t keep pace with the gamer’s head movements, triggering a form of motion sickness. Thomas Piantanida, then principal scientist of SRI International's Virtual Perception Program, test drove a prototype in 1993 and came up with a name for the vomit-inducing phenomenon. The headset’s graphical output, he said, lay in the “barfogenic zone”. By 1994, Sega had quietly shelved the project.
I actually remember reading that somewhere, I was so excited for it too. They had setup a test area at one of those massive gaming complex type places where you paid like 25 bucks and got a day pass.
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Commented in Is it game over for Nintendo?
That dreadful day where they join Sega and Atari is coming closer and closer.
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Commented in BlackBerry loses $4.4 billion on unsold phones, declining asset value
Maybe if they ditch the hardware and focus on software. They will never be a top player in mobile though. Kind of like what happened with Sega.
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Commented in What the Hell Is Wrong With Nintendo?
I think the question should be "What the hell isn't wrong with Nintendo"... They squander their influence and don't respect developers enough. Their leaders have some of the most inflated heads in the industry. Nintendo was a powerhouse in the day, especially two decades ago. From NES, SNES and N64, everybody was trying to get on their bandwagon. But the N64, despite how great it was, I would say it was the beginning of their downfall. It limited developers insanely. Disk-based systems were on the market already, with the Sega CD, Sega Saturn, PSOne and at the end of the decade, the Dreamcast. An incredible amount of possible titles never saw any sort of release, or moved onto new consoles. Final Fantasy VII required a stronger system, so Squaresoft moved to developing for Sony. Earthbound's sequel went into an insane development hell for years, thanks to NIntendo's attempt to reboot the N64 with the N64DD. Shigesato Itoi scrapped the original completely and released it on GBA a decade later, and it ultimately lead to his retirement. While the SNES was the platform for RPGs, the N64's memory and graphic limitations forced RPG developers, just as Square did, to move onto the PSOne.
I love the N64, but it really limited Nintendo at the time. And while the Gamecube and Wii were successful enough financially, Nintendo began losing a lot of its fans, or at least a lot of those who they hadn't lost already. The WiiU is another limited system. Developers who want to focus on graphics can't really, which has always been a problem with Nintendo. They've always been a step behind in graphics. Graphics don't make a game, but developers want to evolve, not remain stagnant.
Not to mention, Nintendo of America is a whole separate story. Rarely are mature games found for 3DS and Wii. When one weasels its way past Reggie (who put the kibosh on a lot of mature titles, like the fourth sequel in the Fatal Frame franchise, a Wii exclusive), it gets little attention. Games Nintendo...
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Commented in What the Hell Is Wrong With Nintendo?
They should pivot the business and go the way of SEGA by giving up the hardware selling model and focus on strengthening their big name brands. But then again I have no idea what I'm talking about.
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Commented in Nintendo And Microsoft Are Failing For The Same Reason
Sega's brands were nowhere near worth what Nintendo's are. All they had was Sonic. Nintendo is stacked and their gaming systems basically live off their exclusives.
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Commented in Nintendo And Microsoft Are Failing For The Same Reason
Doubt that will happen. Nintendo's brands are way too valuable to them and they will never allow other gaming systems to use them. But you never know, I thought the same way with SEGA before their Dreamcast debacle back in 2000.