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Starcraft 2 Legacy of the Void - Realistic Trailer Cut
I think I've got the map editor figured out. Here's the Starcraft 2 Legacy of the Void trailer with some additional footage to set the tone!
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SC2: Legacy of the Void Trailer, Street Fighter V Specs, and WWE 2K16
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StarCraft II: Legacy of the Void - GMR
StarCraft II: Legacy of the Void is an upcoming standalone expansion pack to the military science fiction real-time strategy game StarCraft II: Wings of Liberty, and the third part of the StarCraft II trilogy developed by Blizzard Entertainment. The game is set for release on November 10, 2015.
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StarCraft: The past, present and future
Back in the ‘90s, Chris Metzen had an idea for a new game. For the still-blooming Blizzard Entertainment, these were formative years. There was Warcraft as of 1994, but there was no World of Warcraft. There was talk about doing more real-time strategy, as the company was arguably getting good at it, and a keen interest in heading into space.
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Gamasutra: Ben Weber's Blog - DeepMind Challenges for StarCraft
AlphaGo recently played against 9-dan professional Go player Lee Sedol. The AI won the first three games against the human opponent, achieving victory in the best-of-five tournament. With this challenge accomplished, the DeepMind team is looking for new problems to use as a testbed for the system. Demis Hassabis, co-founder of DeepMind, expressed interest in StarCraft as a challenge.
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StarCraft: Ghost: What went wrong
Robert Huebner was on top of the world. The Tokyo Game Show. 2002. Less than two years prior, Blizzard gave Huebner and his team at Nihilistic Software the green light to start development on a new game. The deal was, in many ways, an experiment. In working with Nihilistic, Blizzard gave a good amount of control over one of its major franchises to an external development studio, a rare move for the company.
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StarCraft is now free, nearly 20 years after its release
Have you always wanted to check out that StarCraft game you'd heard so much about, but somehow managed to go nearly 20 years without buying a copy? Good news! Nearly two decades after its 1998 release, StarCraft is now free. Legally!
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DeepMind and Blizzard open StarCraft II as an AI research environment
Along with our partner Blizzard Entertainment, we are excited to announce the release of the Starcraft II Learning Environment (SC2LE), a suite of tools that we hope will accelerate AI research in the real-time strategy game and make it easier for researchers to focus on the frontiers of our field.
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StarCraft II Multiplayer - Major Design Changes
Last year we released Patch 3.8 which, unlike smaller balance patches released throughout the year, was a larger set of changes aimed at improving multiplayer StarCraft II through various design changes. This year we are embarking on another design patch and are excited to share with you our initial list of changes! This time around our general focus is to address underused units and abilities while also trying to reduce sudden game ending moments.
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How 'StarCraft II' is powering a clever HD remake of 'Diablo II'
"The Curse of Tristram" is the kind of inspired, over-the-top modding project that could only be hatched in the mind of a fan. The idea is straightforward enough: deliver a remastered version of Diablo II by rebuilding it inside StarCraft II. Nevermind the fact that the latter is a finely tuned strategy game and the former is a loot-focused action-RPG.
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Humans are still better than AI at StarCraft—for now
In the computer game StarCraft, humans still have an edge over artificial intelligence. That was clear on Tuesday after professional StarCraft player Song Byung-gu defeated four different bots in the first contest to pit AI systems against pros in live bouts of the game. One of the bots, dubbed “CherryPi,” was developed by Facebook’s AI research lab. The other bots came from Australia, Norway, and Korea.
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Starcraft II goes free-to-play seven years after launch
Single-player campaign, ranked multiplayer available free of charge
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StarCraft II Free to Play: Legacy (Full Version)
New Blizzard advertisement firing shots at EA's Pay-to-win schemes.
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Tencent’s AI programs defeat Starcraft’s own AI
AI researchers at the Chinese tech giant Tencent have posted details of two programs capable of beating the “cheating” AI found in the popular video game Starcraft. The AI programs, called TStarBot1 and TStarBot2, were able to defeat the AI built into Starcraft, which has a superhuman view of the entire game. The programs use quite different approaches to achieve the same ends.
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Sources: Blizzard Cancels StarCraft First-Person Shooter To Focus On Diablo 4 And Overwatch 2
Blizzard has canceled a StarCraft first-person shooter that had been in development for the past two years, according to three people familiar with goings-on at the studio. The main reason, Blizzard told staff, was to put more resources into the Diablo and Overwatch franchises.
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