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+3 +2
Dimension 20 Live
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+3 +1
Dungeons & Dragons is having its best year ever, Hasbro CEO says
Jim Cramer speaks to Hasbro Chairman and CEO Brian Goldner, who touts his toymaker's board games and budding esports properties.
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+10 +1
Stuff We Love: This video explains why your favorite D20 actually sucks
Even though I consider myself a gamer, I never seriously contemplated dice beyond praying to whoever my mage worshiped as I rolled her way to safety or sudden death. But this lecture below, by Louis Zocchi, owner of GameScience, changed all of that.
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+6 +1
It’s a Living: Meet One of New York’s Best Professional D&D Dungeon Masters
The popularity of Dungeons & Dragons is surging. Timm Woods turned his obsession with the tabletop game into a profitable profession.
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+1 +1
Full Pricing for D&D Beyond, Wizards' first official source for digital sourcebooks
Because it's almost 2018 and there's still no way to buy legal PDFs.
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+19 +1
The Default Adventure Skeleton: An Easy Checklist for DMs
Simple tools and checklists can give us a lot of leverage when running our RPGs and we can use such a checklist as a basic guide for maintaining an interesting pace during our next game. This article contains one such checklist in the form of an adventure skeleton.
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+2 +1
Converting Old D&D Adventures to 5th Edition
Today I’m going to take a stab at explaining how you can convert older adventures to 5th edition D&D rules.
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+10 +1
When Monsters Run: A Quick 'n Easy Morale System for D&D.
The original form of Dungeons & Dragons grew out of a tabletop wargame. As such, it had a set of morale rules: rules to determine when a troop of monsters (or men) would stay and fight.
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+13 +1
5 Tips on How to Be a Good Player from a GM
Usually on the Campaign Trail, I write articles to help out my fellow GMs. This week I wanted to write something to help out all the players.
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+5 +1
What’s Your "Real Life" Strength Rating in Dungeons & Dragons?
So there I was, browsing the PHB and marveling at what the late 1970s considered optimal tabletop game design, when I discovered that, uniquely among all the character attributes, the STR (strength) score has a numerical “in real life” quantification attached.
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+25 +1
The Power Of Print On Demand
A couple of weeks ago, word started spreading that Wizards of the Coast was putting old TSR material into their print on demand program. I decided to look into some of the offerings and see what was up, From there, this expanded into a general "State of the Print on Demand" piece for the OneBookShelf sites.
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+6 +1
D&D Unearthed Arcana: New Fighter Archetypes Released [PDF]
The fighter faces four new Martial Archetype options this week: Arcane Archer, Knight, Samurai, and Sharpshooter. We invite you to read the options' descriptions, make characters with them, and see whether you like them.
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+11 +1
Geek Love
Growing up gay was tough for my twin brother. Dungeons & Dragons made life easier. By Kevin Patterson.
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+8 +1
Halloween D&D Adventure
So for Halloween we are hosting a D&D 5th edition game. 1st step is to create a theme. Halloween! Done! Nope, that’s not enough. So I’d like to make it scary, and also this really is initiatory, so it doesn’t have to be overly complicated. How about find and defeat the evil in the Haunted House. What is the Evil, well I will need to figure all of this out as I build this up.
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+5 +1
[5e] Unearthed Arcana: Encounter Building Breakdown
This document is the kind of thing you should keep in your back pocket as a DM. When the DMG’s encounter-building tools aren’t answering the questions that you really need, or when your encounters are getting a little stale, pull this out and see if it can help you.
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+7 +1
id Software's "Quake" Was Inspired by a High Level D&D Character
In the previous installment we discussed the influence of the disastrous end to a Dungeons & Dragons campaign and how it helped shape the beginning of the first-person shooter, Doom. But there was another character who influenced id Software's follow-up to Doom. His name was Quake, and although he never appeared in his original form in the titular game, his magic arsenal was typical of a a high-level D&D character.
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+11 +1
The End of a D&D Campaign Was the Beginning of Doom
Doom, widely-regarded as one of the first successful first-person shooter video game, has its roots in a Dungeons & Dragons campaign that went disastrously wrong when one of the player characters made a literal deal with the devil...and lost.
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+4 +1
[D&D 5E] Unearthed Arcana: The Ranger, Revised
Over the past year, you’ve seen us try a number of new approaches to the ranger, all aimed at addressing the class’s high levels of player dissatisfaction and its ranking as D&D’s weakest class by a significant margin. Those two factors combined to put us on the path to this revision. Though the revised ranger retains many of the elements of the existing class, a lot has changed, so it’s best to simply dig into the new material to get a sense of how it feels. But at the same time, the release of this revision gives us a chance to talk about how a revised class can best be implemented as part of the D&D game—and how the game will evolve in
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+4 +1
Acquisitions Incorporated - PAX West 2016 D&D Game [2:57:29]
Picking up where 'Acquisitions Incorporated: The Series' left off, our heroes are recovering from a disastrous encounter with a dragon and their segment of the Rod of Seven Parts has been taken. They must board their airship, ascend into the stratosphere, and fight to recover the Rod before it can be used to summon a terrible demon lord. Join us as Jerry Holkins and Mike Krahulik from Penny Arcade, Scott Kurtz from PvP, and renowned author Patrick Rothfuss team up with Dungeon Master Chris Perkins to once again battle in the skies over Faerûn.
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+11 +2
Aaron Bady reviews Stranger Things, Season One
“This emphasis on play, on taking things and seeing what can be done with them, is more than a narrative principle of the show, however; it’s also a way of thinking about its underlying sociality.”
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