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  • ToixStory
    +11

    Well, I hate the taste of coffee and beer, but I get the appeal, at least. What I really just don't understand that people spend money on are phone games. Specifically, the in-app purchases for swill like Candy Crush, Clash of Clans, and the like. I understand buying games, of course, I buy them myself. I can even get behind DLC if it's good enough. But paying money to get the game to function like any other game on any other system is just patently ridiculous. And yet, I personally know several people who have managed to spend at least $50 each on in-app purchases every couple of months or so. One bloke I know has spent over $100 a month on just Candy Crush and some Star Trek app game.

    • jmcs
      +6

      It's an addiction. If you play games you know winning feels well, and this games hook you on that, in the first stages it's easy to "win" but later it's almost impossible if you don't pay. The Free to Play model is the exact model drug dealers have been using for decades (centuries?).

    • kimkam120
      +2

      With systems like those it boils down to, play the game a lot, and get the rewards. Or pay to get the rewards now. I don't view it as much as a problem anymore, you have people willing to spend money on it since they might not have as much time to enjoy it. But at the same time, someone who really likes the game can just play it a lot and get the same stuff. Unless you are talking about purchase only things, which is dumb.

    • Endymion
      +1

      Idk about Candy Crush, but in COC you could just get by without spending a dime. Which is good in a way I guess, it kind of boils down to your patience I suppose. But there are some game where you can't move forward unless you make purchases once in a while.