α.vez | Making the World From Scratch
Javascript has a fun and easy-to-use way to create graphics in the browser called Canvas. Canvas has a relatively simple 2D API and a complex 3D API (webGL). I’ve been particularly interested in the 2D API because it’s simple; when I started using it I was able to create some pretty interesting and complex things quickly. In an effort to try to understand something about 3D graphics and how they work on a computer I decided to create a globe using the 2D Canvas API. You might ask, why would you use the 2D API to create a 3D graphic like a globe?
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