• Tessier (edited 8 years ago)
    +2

    I remember hearing in one Vive presentation, that first person perspective is really hard to get right, because so many things can easily break your immersion. Little things, like how tall you are - if your avatar isn't as tall as you are, then everything feels off; or where your legs are - people try to avoid bumping legs into virtual objects. They also mentioned, that third person perspective actually works really well with VR and isn't necessary less immersive.

    Cockpit games are probably the easiest VR games to make, but, I don't think, they will be the most interesting VR experiences.