How To Make Consumers Understand VR/AR
In today’s world of hyper-connectivity we increasingly stare at the rectangles in our hands, on our desks, and mounted on our walls, allowing them to take us from A to B within their confined environments. But immersion ends when we stop looking at our rectangles. If today’s computing platforms get you from A to B faster than ever before, tomorrow’s will power the first implementation of imagination. The technology of tomorrow is Immersive and therefore the medium should be called Immersive.
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