How a new emulator generates 3D scenes from 2D NES games
The world of NES emulation hasn't been all that exciting since the late '90s, when NESticle provided "good enough" emulation accuracy and stability for any NES game out there (though there has been a lot of subsequent work to get that final bit of true emulation accuracy). So it was a bit of a surprise this week to stumble across a new NES emulator that provides a genuinely new perspective on decades-old games by rendering them in three dimensions.
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