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Published 5 years ago with 1 Comments

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  • Splitfish

    "When Atari games were 80 percent complete, one or two cabinets would be installed in local bars for live play-testing. “We’d watch people play the game in secret, see if it was too hard or too easy,” he recalls. If the game didn’t prove popular enough it was canceled at this point; two out of every three games didn’t make it. Marble Madness, however, became one of the smash hits in the arcade in the mid-1980s." That's pretty cool. Like old school beta testing.

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