This makes sense; however, I think making a game that you hope to sell millions of on the excitement of cataloging new species (no offense meant) is a bit of a long shot. I think I might love it too, but it sounds much too niche for the mass market they're trying to reach, I think.
Don't get me wrong, I'm getting this game and I think I'm gonna love it. But I'm a bit worried that a lot of people might pick it up and drop it after 8 hours or so
(none taken of course, this is Snapzu after all :P ) I agree, I think the targeting could perhaps be refined, but one of the great things about this game that I don't think they've spent enough time covering in the media is the fact that you can play this game entirely in a combat role or entirely in a trader role, or entirely in a scientific role, or a combination, or none of these. The openness of the world is reflected in the openness of the gameplay and it doesn't have to just be "find new animals, upgrade hyperdrive, repeat." it can be so much more if you choose it to be.
This is the kind of discussion I love on here :) and yes, I can see that happening. Like I said, I'm definitely a fan and definitely getting it on release. I just really hope they put the same depth into the other sections of the game as it seems they did on the world generation. Seriously looking forward to it though!
Only time will tell! We'll have to find out together I suppose. Release is still slated for 2015 I believe!