• yonderman
    +2

    Nice! Have you ever heard of Gibber? http://charlie-roberts.com/gibber/

    They share a similar concept of realtime coding for musical performance.

    • Kysol
      +1

      I'm going to have to give this a try as well. I played around with ChucK a few years back and was interested, but didn't have the time (still don't). Saw /t/musictech start up and thought that might be a nice way to start it off.

      I'm interested more in long term musical experimentation, like for installations and so on. When you go to an art exhibition the music playing at an installation is generally in a loop. What if you were to make it that the sounds change as viewers enter the room. Using sensors to write back to a file read into an interpretor, you could change what the ambience sounds like. One person in the room, it's nice and blissful, ten people it's hectic.

      • yonderman
        +2

        Thanks for starting /t/musictech off strong!

        As far as long term musical experimentation goes, I'm totally with you. I had the pleasure of taking a course on interactive media design last semester (I'm in college) and got to learn all about using sensors for instruments and installation. I've had a similar idea to your "walking in around the room" installation except using force sensors under tiles. Or xbox kinect cameras in the corners of the room? It's a fascinating concept and I'm not sure if anyone's really tackled it!

        • Kysol
          +1

          Make the room a giant Theremin. Depending on where they stand influences the sound.

          I'm liking Gibber, just watched a video from that page and I think I might be playing with it this weekend.

          • yonderman
            +3

            Excellent! Let me know how it goes - I haven't had a chance to use it yet, but a visiting professor showed it to me and it looked promising. Good luck!