• Civil
    +2

    It has the same problems as all the other Early-Access survival games. You hear about all the crazy things that go on from people who play the game, but don't realize that those crazy stories only account for about 5% of the playtime. The other 95% is spent grinding/farming/walking. I say this as someone who has invested a lot of time in that sort of game.

    It also doesn't help that those games are incredibly unrefined which results in bugs/glitches, exploits, and lack of meaning fully content. I mostly blame the Early Access business model for that, though.

    • Yourexwife
      +3

      I am actually going to have to disagree with you. I do see where you come from but it sort if depends on the play style you chose to employ, I suppose server size matters as well. I suppose I ought to add that I am think about the "old" rust as I have not played the newer versions. :)