Playing for Time
Ryan Green is making a game that is as broken—as confounding, unresolved, and tragically beautiful—as the world itself. By Jason Tanz.
Continue Reading http://www.wired.comRyan Green is making a game that is as broken—as confounding, unresolved, and tragically beautiful—as the world itself. By Jason Tanz.
Continue Reading http://www.wired.com
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