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How The Last of Us became ‘the greatest story’ ever told in video games
The Last of Us launched in 2013 on PS3 as a prestige narrative experience. The game was developed by Naughty Dog, a studio that had been crucial in setting the standard for story-centric games that emulated a traditional Hollywood format. Its Uncharted games mimicked the spectacle of adventure films by way of Nathan Drake, an Indiana Jones type with the luck of John McClane. But The Last of Us saw the studio pivot from blockbuster action into a genre that dominated the early 2000s — the dystopia — and in the process brought the quality of prestige TV drama to video games.
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I just restarted playing the first game again. Remastered edition. I am still so impressed with this game. So good.