Fable was originally a magic combat game that let you shape entire oceans and volcanoes
Fable, like pretty much every game Peter Molyneux was attached to, was wildly ambitious, and plenty of the features discussed pre-release didn’t make the final game. But Fable itself was already a vastly different game than the one the developers initially envisioned, and the idea of real-time tree growth doesn’t sound nearly as ambitious as what was planned for Wishworld. With a Fable 4 announcement increasingly likely, let’s look at what might have been.
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