U.S. Video Game Spending Sees Explosive Growth in March, Tops $1.6B
Likely driven by "safer at home" orders across the country amid the coronavirus pandemic, the industry saw a record high in a March month not topped since 2008.
Continue ReadingLikely driven by "safer at home" orders across the country amid the coronavirus pandemic, the industry saw a record high in a March month not topped since 2008.
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