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+16 +1All You Need to Know about what is Virtual Reality
What is virtual reality and its importance in the modern world? Let us have a look at it.
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+15 +1If Privacy Dies in VR, It Dies in Real Life
If you aren’t an enthusiast, chances are you haven’t used a Virtual Reality (VR) or Augmented Reality (AR) headset. The hype around this technology, however, is nearly inescapable. We’re not just talking about dancing with lightsabers; there’s been a lot of talk about how VR/AR will revolutionize...
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+23 +1Apple VR enables the use of your fingers as 3D controllers
Apple granted a patent from the US patent & trademark office. A system that enables Apple VR users to use their fingers. As a result, this will give the chance for users to use their fingers as controllers. This granted patent contains in-air gesture recognition and 3D finger modeling. This is the tech that rumored about the Apple VR.
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+16 +1Virtual reality headsets for work ‘could snowball’
Use of virtual reality headsets for workplace meetings could "snowball", a business group has said, as firms try to blend home and office working. "We're likely to see it really take off quite quickly," Joe Fitzsimons of the Institute of Directors told the BBC's Wake Up To Money programme.
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+18 +1PlayStation’s Jim Ryan: ‘We’re making a completely new VR format for PS5’
Jim Ryan has a lot to get off his chest. If we’re honest, it’s a lot more than we’d prepared for. You see, usually when you interview someone – not least the president and chief executive officer of Sony Interactive Entertainment – you go into that conversation with some semblance of what’s to come. So when we got offered 20 minutes with the PlayStation boss out of the blue last week, it did seem a bit too easy-going to be true. “A follow-up to our PS5-related chat last November,” we thought, “should be a breeze.”
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+27 +1Massive Apple VR leak reveals headset price, release window
A new report from Bloomberg's Mark Gurman says Apple's first VR headset will cost well over $900 and have a chip faster than the M1 Mac.
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+26 +1AR & VR Training: The Future of Corporate Learning
Remember the simple, ingenious app – Pokémon GO? If you wanted to train or catch Pokémon in the real world – and by that, we mean in the world of Augmented Reality – you’d have to use the Pokémon GO application. Fans, and sometimes even non-fans, went all out in their hunt to catch Pokémon.
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+18 +1Patients with public speaking anxiety show improvement after VR exposure therapy, study finds
A new study suggests that exposure therapy using virtual reality (VR) technology may be an effective way for patients with public speaking anxiety to overcome their fears. These findings were published in Cognitive Behavior Therapy.
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+12 +1PlayStation CEO says VR won’t be a ‘meaningful’ part of gaming for years
Sony PlayStation CEO Jim Ryan says virtual reality won’t be a meaningful part of interactive entertainment in the near future. Ryan indicated to The Washington Post that VR still has a long way to go, although he emphasized that Sony isn’t giving up on the medium. The statement suggests that an update to Sony’s PlayStation VR headset is years away.
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+16 +1Quest 2 Jailbreak Effort Reports Success Bypassing Facebook Services
Calls for a Quest 2 ‘jailbreak’—a means of freeing the device from Facebook account requirements and other software-based restrictions—cropped up within days of the headset’s release. Today, less than two weeks later, the first jailbreak for the headset has reportedly been verified.
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+17 +1Facebook is banning some Oculus players who use more than one headset
In a shocking move, Facebook's Oculus Support team has confirmed that users with multiple Oculus headsets may not use the same Facebook account on each headset at the same time. This means that folks with an Oculus Rift and an Oculus Quest headset, or even multiple Oculus Quest headsets (or any combination thereof) would not be able to use their legitimate Facebook-linked Oculus account on two or more headsets simultaneously.
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+20 +1Deleting Facebook also deletes your Oculus purchases
Bad optics.
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+10 +1Review: We do not recommend the $299 Oculus Quest 2 as your next VR system
Issues big and small, and that's before we get into the Facebookening of this thing.
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+19 +1Oculus Quest 2 Leaked By Facebook, Features XR2, 'Almost 4K'
It looks like Oculus Quest 2 leaked again, and this time by Facebook itself, confirming a ton of information about the kit.
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+22 +1Retailers Are Starting To Delist Oculus Quest
A US retailer & a UK retailer listed Oculus Quest as discontinued, while other retailers now only show 3rd party listings. This comes just two weeks before Facebook Connect.
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+17 +1Facebook renames its Oculus VR studio to Facebook Reality Labs
And Oculus Connect is now called Facebook Connect
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+19 +1Why the Facebookening of Oculus VR is bad for users, devs, competition
Opinion: No device should require a Facebook login—so what is Oculus doing?
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+4 +1Microsoft Flight Simulator Is Coming To Steam, VR Support Coming Later This Year
Microsoft Flight Simulator will launch on Steam, and VR support is coming later this year as part of a free update. "Microsoft Flight Simulator for PC will support VR via the HP Reverb G2. This will be available later this fall," head of Microsoft Flight Simulator Jorg Neumann revealed during a press briefing. In an accompanying post on the Xbox blog, it was announced that the game will be coming to Steam on launch day as well as Windows 10 and Xbox Game Pass for PC, which is currently in beta.
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+23 +1This bracelet transmits the position of your hands to virtual reality for a more immersive experience
Virtual reality allows us to delve into amazing digital universes. To offer a complete experience, apart from the glasses to be able to visualize the environment, the platforms also have controls that transmit the position of the hands. However, accurate finger tracking is not an easy task, and this type of device still has a lot of room for improvement. A team of researchers from Cornell University and the University of Wisconsin-Madison have created a bracelet that can track the position of the hands and fingers very precisely, and then transmit it to virtual reality systems.
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+15 +1Facebook and Sony ramp up output of gaming devices
Facebook and Sony are preparing to increase output of upcoming gaming devices by as much as 50%, showing how big tech companies are profiting from consumers' thirst for home entertainment during the global coronavirus pandemic, the Nikkei Asian Review has learned. Facebook's Oculus, the global leading provider of virtual reality headsets by market share, is eyeing growth of at least 50% from a year ago for its latest version of head-mounted VR devices, pushing production to 2 million units, sources said.
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