- 10 years ago Sticky: Welcome new members!
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+16 +4Quest 2 Jailbreak Effort Reports Success Bypassing Facebook Services
Calls for a Quest 2 ‘jailbreak’—a means of freeing the device from Facebook account requirements and other software-based restrictions—cropped up within days of the headset’s release. Today, less than two weeks later, the first jailbreak for the headset has reportedly been verified.
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+23 +1Facebook’s Virtual Reality Push Is About Data, Not Gaming
Facebook has announced the latest version of its successful standalone virtual reality (VR) headset, the Oculus Quest 2. The new device packs more computing power and a sharper screen than its predecessor, and is also US$100 cheaper.
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+17 +3Facebook is banning some Oculus players who use more than one headset
In a shocking move, Facebook's Oculus Support team has confirmed that users with multiple Oculus headsets may not use the same Facebook account on each headset at the same time. This means that folks with an Oculus Rift and an Oculus Quest headset, or even multiple Oculus Quest headsets (or any combination thereof) would not be able to use their legitimate Facebook-linked Oculus account on two or more headsets simultaneously.
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+20 +3Deleting Facebook also deletes your Oculus purchases
Bad optics.
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+19 +3Oculus Quest 2 Leaked By Facebook, Features XR2, 'Almost 4K'
It looks like Oculus Quest 2 leaked again, and this time by Facebook itself, confirming a ton of information about the kit.
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+22 +2Retailers Are Starting To Delist Oculus Quest
A US retailer & a UK retailer listed Oculus Quest as discontinued, while other retailers now only show 3rd party listings. This comes just two weeks before Facebook Connect.
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+17 +4Facebook renames its Oculus VR studio to Facebook Reality Labs
And Oculus Connect is now called Facebook Connect
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+19 +3Why the Facebookening of Oculus VR is bad for users, devs, competition
Opinion: No device should require a Facebook login—so what is Oculus doing?
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+4 +1Microsoft Flight Simulator Is Coming To Steam, VR Support Coming Later This Year
Microsoft Flight Simulator will launch on Steam, and VR support is coming later this year as part of a free update. "Microsoft Flight Simulator for PC will support VR via the HP Reverb G2. This will be available later this fall," head of Microsoft Flight Simulator Jorg Neumann revealed during a press briefing. In an accompanying post on the Xbox blog, it was announced that the game will be coming to Steam on launch day as well as Windows 10 and Xbox Game Pass for PC, which is currently in beta.
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+15 +6Facebook and Sony ramp up output of gaming devices
Facebook and Sony are preparing to increase output of upcoming gaming devices by as much as 50%, showing how big tech companies are profiting from consumers' thirst for home entertainment during the global coronavirus pandemic, the Nikkei Asian Review has learned. Facebook's Oculus, the global leading provider of virtual reality headsets by market share, is eyeing growth of at least 50% from a year ago for its latest version of head-mounted VR devices, pushing production to 2 million units, sources said.
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+17 +2Rockstar and LA Noire devs working on VR open world game
A LinkedIn post confirms that a VR game from Rockstar is in the works, but some suspect it’s related to Grand Theft Auto 5.
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+24 +1Samsung is killing off its XR apps
Samsung XR is being killed off, with the apps slowly bringing features to a close before fully terminating the service on Sept 30. From this week, 360-degree video is now unavailable, premium video purchases are suspended and updates have stopped for all Samsung XR and Samsung VR video clients, Samsung said Monday.
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+21 +4What I Learned About Reality in VR
Virtual reality tore me out of my filter bubble. I met people I probably would never have met in material reality. I felt close to people, I hung out with them in a social VR room for weeks — and only on my long journey to Kuwait, Israel, and the US, where I finally visited them in their material lives, did I realize how far away these people are “in reality.” But this distance did not hinder us from having real relationships.
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+3 +1Half-Life: Alyx - Zero Punctuation
I kinda feel bad for Valve. “Rejoice, ye faithful, for official Half-Life games have returned from their long hibernation in a giant coccoon of money! Now the true believers will be rewarded with – where the fuck is everyone?” We’re all in quarantine ‘cos of the global pandemic, Valve. “Oh. Would now be a bad time to ask people to buy our thousand dollar VR headset?” I rather suspect it would be, Valve, yes. Still, now could be the perfect time for the VR revolution since everyone’s stuck at home looking for ways to cover their eyes and ears and go la la la not listening to current events.
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+24 +4Gabe Newell on Brain-computer Interfaces: 'We're way closer to The Matrix than people realize'
Gabe Newell, co-founder of Valve, sat down with IGN for a chat about the company, the promise of VR, and Newell’s most bleeding edge project as of late, brain-computer interfaces (BCI).
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+4 +1A Comprehensive List of Tips, Tools, and Examples for Event Organizers During the Coronavirus Outbreak
https://cmxhub.com/a-comprehensive-list-of-tips-tools-and-examples-for-event-organizers-during-the-coronavirus-outbreak/
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+3 +1Valve On Why Half-Life: Alyx Needed To Be In VR
We talked to Valve about how Half-Life: Alyx came to be and what it means for the series’ future.
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+21 +3Virtual reality can bring ancient cities back to life and improve conservation
New modelling techniques shed light on the ancient city of Ugarit and can help plan effective conservation.
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+26 +5'Half-Life: Alyx' Launches Next Month But Index is Still Sold Out Across the Globe
Valve’s first flagship VR title, Half-Life: Alyx, is now set to launch on March 23rd but unfortunately the company’s Index VR headset is still just about impossible to buy direct. In the meantime, the shortage has seen secondary markets selling the headset at a 150% price premium. Valve Index Stock Check Following up on our global stock …
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+4 +1VR Headset Growth on Steam Takes Its Biggest Leap Yet, Led by Rift S
It appears that the 2019 holiday shopping season may have been the best ever for PC VR headsets. The latest data released this week from Valve shows VR on Steam making its single biggest leap yet, on a path toward an estimated 2 million monthly-connected headsets.




















