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+19 +2
Google I/O Cardboard Demo
Each year at I/O, Google gives all of the developers in the audience a gift. Some years it's a tablet. Some years it's a laptop....
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The consumer-ready Oculus Rift will launch in public beta by summer 2015
The consumer-ready Oculus headset will be rolling out in a limited, Google Glass-esque launch next year.
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+17 +1
Japanese developer creates virtual breast-squeezing 'game' for the Oculus Rift
Although gadgets like the Oculus Rift and Samsung Gear VR are promising to take virtual reality into the mainstream, there are still plenty of virtual ‘experiences’ that we hope never make it out the basements they were dreamt up in.
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Black Hat Oculus Kickstarter Intends To Bring Stealth Indie Coop To Oculus Rift
This voxel stealth 2 player game allows you to play the muscle, or the hacker helping him from the sidelines.
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+20 +2
Sony's Oculus Rift competitor Project Morpheus is 85% complete
We're getting closer and closer to a consumer version of virtual reality.
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+15 +1
Oculus Rift DK2 - My Dad Tries the Rift!
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Rumor: Oculus Will Unveil A Handheld Virtual Reality Controller At Its Conference | TechCrunch
Oculus' headset lets you look around virtual reality but requires integrations with unofficial controllers to move an avatar, fire weapons, or input other..
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+17 +1
Oculus Connect Attendees Have to Sign a Motion Sickness Waiver
"If you are susceptible to motion sickness, please advise the attendant or developer before participating."
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New Oculus Rift 'Crescent Bay' prototype packs integrated audio and 360-degree tracking
At this weekend's Oculus Connect conference in Los Angeles, CA the virtual reality company announced the new Crescent Bay prototype.
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+18 +1
I Tried The New Oculus Rift, And It Blew Me Away All Over Again
I've tried practically every version of the Oculus Rift VR headset, from some of the original duct-taped prototypes through to the latest DK2 developer kit and the Samsung Gear VR. Nothing I've seen prepared me for the new Crescent Bay demo. I just tried one of the best games I've never played. I want more.
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+15 +1
How Palmer Luckey Created Oculus Rift
The young visionary dreamed up a homemade headset that may transform everything from gaming to medical treatment to engineering—and beyond
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Oculus warns Sony to solve motion sickness before launching a VR headset
The chief executive of Facebook-owned virtual reality firm Oculus VR has warned rival Sony not to launch a VR headset until it has solved problems of motion sickness.
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Oculus Rift's Palmer Luckey: 'I brought virtual reality back from the dead'
Meet the new boy king of technology, 22-year-old Palmer Luckey. Visionaries see his 3D virtual reality headset as a real life-changer – the future of education, business, medicine and more – and Mark Zuckerberg paid $2.3 billion to acquire his company, Oculus Rift. The Telegraph meets him in Silicon Valley
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Elite: Dangerous Launches Mac Beta - VRFocus
VRFocus reports on the launch of the Mac Beta for virtual reality (VR) compatible space simulation videogame, Elite: Dangerous.
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Current Event+2 +2
AMD LiquidVR™ Technology
AMD's pioneering Virtual Reality technology is poised to bring better content, comfort, and compatibility to VR applications
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The Camera for Virtual Reality - Sphericam 2
Sphericam 2 allows you to capture absolutely everything around you in high resolution without any blind spots. You can watch the resulting videos on a VR Headset like Oculus Rift, Samsung Gear VR or Google Cardboard. Six cameras work seamlessly together to capture the world around you in stunning 4K resolution. In other words, you can capture great looking VR video content straight out of the box.
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Steven Spielberg Signs on as Advisor to "The Virtual Reality Company"
Led by Steven Spielberg, Robert Stromberg and VR pioneer Laurent Scallie, VRC is yet another piece to the puzzle of the VR entertainment revolution.
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How Virtual Reality Will Influence the 2016 Presidential Election - Virtual Reality & Oculus News and Events
Virtual reality is on the precipice of transforming our world in many ways, from gaming to productivity. But what about the US Presidential Election?
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Valve and HTC's Vive stand at the precipice of VR's future, but they may have a long wait
HTC: Mainstream VR is 3-5 years off
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VR’s inevitable move to eye control: Why the industry will be taking a lesson from Iron Man
Imagine a world where you can control objects with your eyes instead of your hands. With virtual reality moving into the mainstream, this could become an everyday activity. Marvel has already shown us how it could work in its Iron Man movies: Tony Stark frequently interacts with his armor through eye-tracking and voice control, freeing him up to save the world.
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