Can “The Last of Us” Break the Curse of Bad Video-Game Adaptations?
For decades, games’ stories have been lost in translation. Neil Druckmann and Craig Mazin are charting a different path.
Continue Reading https://www.newyorker.comFor decades, games’ stories have been lost in translation. Neil Druckmann and Craig Mazin are charting a different path.
Continue Reading https://www.newyorker.com
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