Valve's new Steam revenue splits favour big-budget games, and indie devs aren't happy
Valve has changed the way it shares revenue with developers on Steam—and it's good news for games that make a lot of money. Currently, revenue for Steam games is split 70/30 between the developer and Valve. But from now on, Valve will only take a 25% cut of any earnings over and above $10 million, and only 20% of earnings beyond $50 million. The first $10 million will still be split 70/30, and the change will impact any revenue earned after October 1 this year.