I’ve seen the metaverse – and I don’t want it
I have spent large portions of my life in virtual worlds. I’ve played video games since I was six; as a millennial, I’ve lived online since adolescence; and I’ve been reporting on games and gaming culture for 16 years. I have been to Iceland for an annual gathering of the players of EVE Online, an online spaceship game whose virtual politics, friendships and rivalries are as real as anything that exists outside its digital universe.
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