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Haven't personally had a chance to try it out as I'm away from my computer. Anyone had a go? List of main updates are in the comments.
Blender now supports a fully integrated Multi-View and Stereo 3D pipeline
Cycles has much awaited initial support for AMD GPUs, and a new Light Portals feature.
UI now allows font previews in the file browser.
High quality options for viewport depth of field were added
Modeling has a new Corrective Smooth modifier.
The Decimate modifier was improved significantly.
3D viewport painting now supports symmetry and the distribution of Dynamic Topology was improved
Video Sequence Editor: Placeholders can now replace missing frames of image sequences
Game Engine now allows smoother LOD transitions, and supports mist attributes animation
And: 100s of bug fixes and smaller feature improvements.
A lot of people have been calling for better AMD support for a long time. I have an nvidia card so haven't looked at it much, but from reading others complaints it seems that for AMD cards to work at all took a fair bit of messing around. So that's good. Anything to boost competition in this area is always music to my ears.
I really like the little change they made to proportional editing, feels more precise to control now.