Fight, Magic, Item: The Comfort Of Simple RPGs
The last two games I played on my Switch were the original Dragon Quest and Breath of Fire, two early examples of the Japanese role-playing game. Today, they might seem overly simplistic: grind for levels, brute-force through a boss, repeat. These two games are, if anything, even more simplistic than their peers. And right now, that’s just what I want.
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