How SNES emulators got a few pixels from complete perfection
As the lead coder of bsnes, I've been attempting to perfect Super Nintendo emulation for the past 15 years. We are now at a point where that goal is in sight, but there we face one last challenge: accurate cycle timing of the SNES video processors. Getting that final bit of emulation accuracy will require a community effort that I hope some of you can help with. But first, let me recap how far we've come.
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