Performance Analysis: Fallout 4
Four years on from its predecessor, Bethesda emerges from the vault with the hugely anticipated Fallout 4 - adding new technologies to its Creation Engine on PlayStation 4, Xbox One and PC. Equipped with an improved physically-based lighting model, it's confirmed the game's development process began with the team porting its earlier work to Xbox One first. However, optimising for both platforms has evidently proven tricky since, and on analysing the reality of each console's frame-rate at launch
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