The Outer Worlds: Interview with Senior Narrative Designer Kathryn Megan Starks
Obsidian Entertainment has garnered a reputation over the last decade and a half for a unique penchant for writing engaging and reactive narratives, usually with a heavy emphasis on weighing a high degree of consequence against the player's choices. The Outer Worlds seems to be poised to continue that trend. We already saw a glimpse of the game's unique brand of humor in our preview of the title, but being able to see the long-term narrative permutations in a limited amount of time is a bit more difficult.
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