Procedural Generation of 3D Caves on the GPU
After seeing this over at reddits' /r/voxelgamedev, I thought I'd crosspost this here, as this is a very interesting method for procedural cave generation.
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After seeing this over at reddits' /r/voxelgamedev, I thought I'd crosspost this here, as this is a very interesting method for procedural cave generation.
Continue Reading
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