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Published 8 years ago by wildcard with 2 Comments

CRASH: The Year Video Games Died

 

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  • SuperCyan
    +4

    People keep saying we're about to hit another '82 crash, but I don't think we are. The gaming landscape has changed in the past decade - for both better and for worse.

    Everyone like to point out AAA titles, such as Call of Duty 14 and Assasin's Creed 9, as examples of stagnation that could lead to a collapse. They will says that this chasing of initial highs will eventually flood the market with yearly rehashes and lackluster releases. On top of that, bug-ridden and failed releases point to a laziness inside the industry that could lead to a decline in trust of these studios. AAA studios are the key players in the industry, and their performance can indicate a general trend in the market. However, there's been a large expansion of the indie scene that could withstand a AAA collapse.

    Since Minecraft, the indie market has boomed - with new studios cropping up every year and releasing new titles. Without Minecraft, titles like the Stanley Parable, Day Z, and Kerbal Space Program wouldn't exist. At the same time, these games have proved that the indie approach is sustainable. New companies can be created and kept alive, without being controlled by large publishers such as EA and Activision - which are constanly pointed out as "the problem." However, a part of the indie model could eventually lead to their demise - early access.

    Steam's Early Access model allows small studios fund their projects without a final product. People can buy in, get an alpha or beta version of the game, and the studios can in turn use their generated revenue to fund further development of their game. The system has worked for games like Minecraft (although, not backed by Steam) and Kerbal Space Program, which have eventually made it to the full release stage. However, for the consumer, buying into these games can be a risky investment. The Day Z standalone that started development a few years ago has been called dead and a ripoff by some. The War Z was such a failure, that Steam pulled the game out of their store and gave buyers a refund. The system is good for the honest and determined studios, but how many times can consumers be ripped off and abused before they abandon the model in favor of something else.

  • Jourdy288
    +3

    I love this guy's channel; he always creates such fantastically informative (and good looking) videos.

    Also, I'm glad he didn't blame E.T. for crashing the market.

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